Lucky Bets MX

 

House Rules

  1. All rules, regulations and payoffs contained herein are subject to changes and revisions by Lucky Bets MX without prior written notice.
  2. Any sports or horse ruling, not specifically stated in the specific rules or regulations, will be decided by the official Las Vegas rules.
  3. Lucky Bets MX shall not be responsible for any damages or losses deemed or alleged to have resulted from or been caused by this Web site or its content. This includes any person's use or misuse of its content, the inability of any person to connect with or use the site, delay in operations or transmission, failure of communication lines, or any errors or omissions in content.
  4. All clients must be at least the legal alcoholic beverage drinking age in their particular country, state or jurisdiction.
  5. All rules, regulations and wagering odds, will constantly be updated on our web site, so please double check any issue or difference in the rules before making a claim to our customer service staff.
  6. Lucky Bets MX reserves the right to limit or refuse a wager for any reason, and has the right to refuse wagers from clientele who are from states or jurisdiction where online wagering is deemed illegal.
  7. All wagers accepted by Lucky Bets MX will be honored, unless there is proof of cheating, attempted hacking or knowledgeable deceit. Any wager with BAD or INNACURATE odds can be cancelled by Lucky Bets MX group without prior notice to the client.
  8. Minimum and maximum wager amounts on all sporting events will be determined by Lucky Bets MX and are subject to change without prior written notice. Lucky Bets MX also reserves the right to adjust limits on individual accounts.
  9. Lucky Bets MX will not accept a wager without the proper account number and password for both telephone and online wagering.
  10. Each client is responsible for maintaining the secrecy of his betting account and should make every effort to prevent the use of his personal account number by any third party. Any transactions entered into where the account holder's number and password have been given to effect a wager shall stand as bona fide transactions dependent only upon the current balance in the account.
  11. All accounts are kept private and confidential. All telephone calls are recorded for the protection of Lucky Bets MX and its clients for the purpose of possible disputes. You must claim a dispute within 7 days of the graded wager.
  12. When wagering on the Internet, members are solely responsible for their own account transactions. Please be sure to review your wagers for any mistakes before sending them in. Lucky Bets MX does not take responsibility for missing or duplicate wagers made by the client and will not entertain discrepancy requests because a play is missing or duplicated. Clients may review their transactions in the Review Account section of the site after each session to ensure all requested wagers were accepted. CHECK ALL TRANSACTIONS CAREFULLY!!
  13. Wagers placed online or over the phone can be changed or cancelled by the customer if all the following conditions are met:
    A- The lines and odds are the same as those of the original wager
    B- Not more than 5 minutes have passed since the time of the original bet
    C- The games have not started
  14. After wagers are placed by telephone, the clerk will read back the wagers. If the read back or confirmation is correct, client must re-confirm wagers by stating their client number and password. If any mistakes were made by the clerk, it is the responsibility of the client to tell the clerk before the call is completed. Once the client confirms a read back the wagers are final. If a client does not confirm his plays by giving his code and password and hangs up before the read back all plays are considered final.
  15. If the client has phone problems and is cut off before getting a read back, it is his responsibility to call as soon as possible and verify his pending wagers. If the client gave the clerk a team and amount before getting cut off the wagers will go into the system even though there was no read back.
  16. Wagers are graded only after the contest is final.
  17. - Baseball, Football, Basketball, Hockey and Soccer events must be played on the specified game date. Any game that is cancelled or postponed will be deemed "no action" and funds will be returned to your account.
    - Tennis, Boxing, Nascar and Golf must be played within 7 days of the originally scheduled date.
  18. Concerning suspended games, continued games and overturned decisions, Lucky Bets MX follows the generally accepted Las Vegas gaming rules.
  19. In all future wagering (for example, Super Bowl winner, etc.), the winner as determined by the League Commissioner will also be declared the winner for betting purposes. For the purposes of NCAA Football wagering, the winner of the BCS Championship game will be declared the National Champion. Any future type wager will not count towards any rollover requirement.
  20. On horse racing, the clerk will give the player a POST TIME once the ticket is completed. This POST TIME is the one that will be compared with times posted at the grading website. The POST TIME given to the customer must be the same or earlier than the OFF TIME posted at the site. Our post times are non-negotiable and final. Any Horse Wager will not count towards Any Rollover Requirement.
  21. Lucky Bets MX relies entirely upon the information provided by the customer in the application in order to establish a wagering account. Payouts will only be made to the name in the account. Checks or Western Unions to third parties are not allowed.
  22. In the event funds are credited to a customer's account in error, it is incumbent upon the customer to notify Lucky Bets MX the aforesaid error without delay. Unless otherwise notified by Lucky Bets MX, any transactions made shall be void.
  23. Although our computer system keeps exact customer balances, it is the client's responsibility to make sure his balance is correct every time your account number is logged in or by phone when applicable.
  24. All payout requests are accepted Monday thru Friday before 11am ET. Customer covers ALL OUTGOING FEES. Payouts are sent the same way as deposits are received. All bonuses on Deposits come with a rollover attached. The 10% bonus has a 4 Time Rollover, the 15% bonus has a 5 Time Rollover and 20% Bonus has a 8 Time Rollover, if the bonus is greater the rollover is more, as specified in the plan.
  25. Casino, Future and Horse wagering will not count towdards any sportsbook bonus rollover requirements.
  26. The maximum payout for any parlay is 500/1.
  27. EARLY PAYOUT RULES (Cash out)

    If your profile has the feature of early payouts for parlay wagers, the following rules apply:

    • The option will be available ONLY if there are no pending games in action.

    • If the user proceeds with a Cash Out of a wager, the process is irreversible and final.

    • Management reserves the right to create exemptions for games where the option will not be available.

    • Any push or cancelation will disable to option to request for an early pay out. Only winning picks enables this option

    • Management reserves the right to limit access to the feature.

    PRE-MATCH WAGER CANCELLATION RULES

    If your profile has the feature of pre-match wager cancellation, the following rules apply:

    • If the user proceeds with a Pre-Match wager cancellation, the process will be irreversible and final.

    • Management reserves the right to create exemptions for games where the option will not be available.

    • Management reserves the right to limit access to the feature.

    • No future, tournament or series bets can be cancelled with the Pre-Match wager cancellation feature.

Sports & Horse Rules

Football | Basketball | Baseball | Hockey | Soccer | Golf | Boxing - MMA - UFC | Tennis | Autoracing | General Props Rules | In House Live Wagering | Parlay Cards | Horseracing| Rugby

The Sports

NFL NBA NHL MLB College Football College Basketball
Golf Boxing Canadian Football Soccer Tennis Nascar

The following table tells you when a game becomes official for betting purposes

Pro Football 55 minutes of play
College Football 55 minutes of play
Pro Basketball 43 minutes of play
College Basketball 35 minutes of play
Hockey 55 minutes of play
Baseball Sides 5 innings (4 ½ if the home team is winning)
Baseball Totals 9 innings (8 ½ if the home team is winning)
Run Lines 9 innings (8 ½ if the home team is winning)
Tennis ONE ball served
Soccer If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all wagers will be refunded. Includes Goal Lines, Money lines and Totals.

Related to Sporting Events

  • All sporting events must be played on date and site scheduled unless otherwise specified. Exceptions: Auto Racing, Golf and Tennis.
  • Auto Racing, Golf, and Tennis are not subject to this rule. The wagers will remain valid subject to the Ruling Body of each sport cancelling the event.
  • If any event is postponed and/or rescheduled, the event will automatically constitute "no action".
  • We do not recognize suspended games, protests or overturned decisions for wagering purposes.
  • Las Vegas rules apply to any wager not covered by rules and regulations in here.
  • For Cycling events riders might be issued the same time but they will be issued an order of finish that is decided by photo finish. Results will be taken from the official finishing position in the events main web site.
  • For all props on players or teams we will use the official website of the sporting event to declare the winner. Examples: WWW.NFL.COM, WWW.NBA.COM etc. For events that do not have an associated website we will use WWW.ESPN.COM for results.

FOR ALL SPORTS AND EVENTS:

We reserve the right to cancel any wager accepted when the line was obviously posted incorrectly. (BAD LINE RULE)

Wagers will also be cancelled when there is proof of cheating, attempted hacking or knowledgeable deceit. (CHEATING RULE)

We also reserve the right to cancel wagers placed after a game is final or an outcome can be deduced from the score. (BAD TIME RULE)

Matchups that are posted incorrectly will be automatically cancelled. These include wrong participants and matchup incorrectly entered into the system. (WRONG MATCHUP RULE)


Football

NFL

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the game.
  • 1st scoring play and margin of victory pools include overtime. Double result pools include overtime only in REGULAR SEASON.
  • In the event that the Super Bowl date and/or venue is changed due to severe weather conditions, all existing open bets on the game and on the game's related bets (props) will be considered action and stand until the game is played.
  • Teams must play all 17 regular season games for action, if a game ties it will be considered half a win for each team.

CFB

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the game.
  • 1st scoring play and margin of victory pools include overtime. Double result pools DO NOT include overtime.

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Basketball

NBA

  • Team totals for the second half include overtime.
  • 4th quarter lines do not include overtime.
  • Double result pools consist of the winner of the 1st half and the winner of the game.
  • Both double result and margin of victory pools include overtime.

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Baseball

  • Games are official after 5 innings of play unless the home team is winning after 4 and a half innings.
  • After 5 innings of play, if the game is called or suspended, the final score (for wagering purposes) is determined by the last full inning of play unless the home team scores to tie or takes the lead in the bottom half of the inning. In which case, the winner is determined by the score when the game is called.
  • Regular Season Games that are suspended do not carry over to the following day. However, for MLB Post Season Games, Semi Finals and Final of the World Baseball Classic (WBC) that are suspended (not cancelled), bets will carry over until the game is ruled final.
  • College World Series games that are suspended are considered to be in a long rain delay and will be graded when the game reaches its official ending.

Baseball lines

Baseball games can be wagered three different ways: Money Line, Run Line and Totals. For the Totals and Run Lines we use a 20 cent line. The favorite has the negative number next to it showing the price you have to lay to play that side and the underdog almost always has a positive number next to it showing the price you would win by playing it. Below is an example of a typical baseball game.

Mets - Hampton -134 9ov -105
Marlins - Dempster +124 9un -115
  • If you want to place a $100 wager on the Mets, you would be risking $134 to win $100.
  • If you want to place a $100 wager on the Marlins, you would risk $100 to win $124.
  • If you want to place a $100 wager on over 9 runs, you would risk $105 to win $100.
  • If you want to place a $100 wager on under 9 runs, you would risk $115 to win $100.

When betting Baseball Money Lines you can chose the following options for your wagers: ACTION, LISTED PITCHERS (LP), YOUR TEAM'S PITCHER (PT) or OPPOSING PITCHER (TP).

NOTE: The starting pitchers are determined after the first pitch. In the event of a pitching change prior to the game, the money price may be adjusted and your bet may change if you play with action.

Action:
Your wager is team against team regardless of who the starting pitchers are. In case of a pitching change, your price will be adjusted to the opening number of the actual starting pitcher.
Listed Pitchers (LP):
Your wager is predicated on both listed pitchers throwing at least one pitch for you to have action. Both pitchers must start in order for you to have action on your wager, otherwise the bet will be declared NO ACTION after the game is final.
Your team's Pitcher (PT):
You are only taking the listed pitcher of the team you are wagering on. The pitcher selected must start the game for your wager to count. Any pitcher can start for the opposing team. In case of a pitching change on the opposing team, the price will still adjust to the opening price of the actual starters.
Opposing Pitcher (TP):
You are listing the opposing team's pitcher. Any starter can pitch for the team you selected. The opposing team's pitcher has to start. In the case of a pitching change on your team, the price will be adjusted to the opening price of the actual pitchers.

The other way to wager on a baseball game is to bet the run-line. Every favorite will be - 1 ½ runs and could either be plus or minus money.

Below is an example of what a run-line looks like.

Mets - Hampton +1 ½ +115
Marlins - Dempster -1 ½ -135

If you wager $100 on the Mets, you have the Mets minus 1 ½ runs risking $100 to win $115. If you wager $100 on the Marlins, you have the Marlins plus 1 ½ runs risking $135 to win $100.

When wagering on Total Runs (over/under) and Run Lines (run spread) the game must go 9 innings (8 ½ if the home team is winning). If the game is suspended after 9 innings, the final score (for wagering purposes) is determined by the last full inning of play unless the home team scores to tie or takes the lead in the bottom half of the inning. In which case, the winner is determined by the score when the game is called. If with this rules the game is a TIE, Run Lines and Totals count. All wagers on Total Runs and Run Lines are ALWAYS with Listed Pitchers (LP). If both pitchers scheduled to pitch at the time of the wager do not throw at least one pitch then the wager will be cancelled. Wagers on Total Runs and Run Lines are refunded in the event of a pitching change when the game is final.

We do NOT accept Parlays, If Bets or Round Robins with the same game's Total and Run Line. Any wager of such type can be cancelled by us without prior notice.

RAIN or SHINE Rule: Baseball Props including 1st Score, Yes/No Score in 1st inning, 1st 5 inning line are graded as soon as that event occurs. For 1st 5 inning line the game must go into the 6th inning of play for action. Bets are final even if the game gets rained out or suspended.

2ND HALF LINES: 2nd half baseball score includes from the top of the 6th inning till the end of the game including extra innings. The game must be completed for action (9 full innings or 8.5 innings if the home team is winning). All wagers on the 2nd half lines are action regardless of the pitcher. If Games are suspended and MORE than 9 innings have been played the score will revert back to the last COMPLETE inning.

For baseball props and Alternate Runlines and Halves, ALL listed pitchers must go. On the player to get most total bases, the following scoring system is used: Single = 1 base, Double = 2 bases, Triple = 3 bases, HR = 4 bases. Both players + starting pitchers must start for action. On Pool events ALL PLAYERS ARE ACTION unless otherwise specified. Baseball props can be used for Straight bets, Parlays, If Bets and/or Round Robins (NO TEASERS) as long as the other Team in such wagers does not belong to the same Family. Any wagers within the same Family (OR PROPS USED IN TEASERS) will be cancelled by us without prior notice.

Baseball Series: Baseball Series are games played between two teams (Regular Season Only). Neither team can play any other opponent between the scheduled games in the series. The following are the main rules used to grade the Baseball Series:

  • All games in a series count towards wager. In a four game series 2-2 is a tie.
  • A series is considered action if one game has been played.
  • If a game during the series is called, this game will be considered good for the series as long as one of the teams is officially declared the winner of the game.
  • All wagers are based on ACTION in regard to the pitchers in each games.
  • A suspended game from a previous series that is completed is not considered part of the current series.
  • These rules may differ from other sportsbooks.

So if a series starts on Friday and ends on Monday, it will be graded out on Monday, with all games counting towards the result.

College World Series games (all college baseball games) that are suspended are considered to be in a long rain delay and will be graded when the game reaches its official ending.

Softball and Little League: Softball or little league game ending early as a result of a mercy rule will have action on all wagers (unless otherwise noted). If a game is suspended or postponed due to weather or darkness all bets will remain pending until the game is final.

For the World Baseball Classic (WBC), during the first two rounds of play, both sides and totals have action regardless of the Mercy Rule. For the Semi Finals and Final of the WBC, the Mercy Rule is not in effect therefore games will follow normal playoff rules. In case of discrepancy or items not covered, Las Vegas gaming rules will apply.

Totals, Runs, Hits and Errors: A game must go 8 and a half innings if home team is winning, or 9 if the road team is winning for action.

GRAND SALAMI For grand salami wagers, every game on the board has to go the full 9 innings (8½ if the home team is winning) otherwise it will be cancelled.

Pitchers do not matter, meaning that if there is a pitching change on any game your bet will still have action.

For League Grand Salami, it will only take to account games played on that specific league, example: National League Grand Salami will only include games from the National League schedule and not National League teams that could be playing on Interleague games.

** Exception: Playoff baseball games do not fall under the suspended game rule in accordance to Major League Baseball guidelines to finish all games. If a game is suspended due to weather or darkness all bets will remain pending until the game is declared final.


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Hockey

  • Games are official after 55 minutes of play.
  • Wagering will be accepted using the Goal line, (Puck line) or Money line as well as Total Goals Scored (over/under) in the game by both teams.
  • 2 lines will be offered for Hockey games:
    1. COMPLETE GAME RESULT = MONEY LINE & TOTAL: The game must play to completion. For grading purposes, only goals scored during regulation time are counted.
    2. 60 MINUTE RESULT = MONEY LINE, PUCK LINE or GOAL LINE plus TOTAL: This wager will be graded after regulation time and does not include OT or Shootout goals. Any GOALS scored in overtime or in the shootouts DO NOT count towards any wager in the 60 MINUTE RESULT.

Below is an example of a typical Hockey game.

Penguins -145 5.5 -150
Sharks +125 5.4 +130
GL Penguins -1 ½ +130
GL Sharks +1 ½ -150
  • If you want to place a $100 wager on the Penguins, you would be risking $145 to win $100.
  • If you want to place a $100 wager on the Sharks, you would risk $100 to win $125.
  • If you want to place a $100 wager on over 5.5 goals, you would risk $150 to win $100.
  • If you want to place a $100 wager on under 5.5 goals, you would risk $100 to win $130.
  • If you want to place a $100 wager on GL Penguins -1 ½ goals, you would risk $100 to win $130.
  • If you want to place a $100 wager on GL Sharks +1 ½ goals, you would risk $150 to win $100.

Example of a Shootout game: A game goes into overtime with a score of TeamA 3 and TeamB 3 (tied 3-3) and no team scores in the Overtime period. The winner of the shootouts will be awarded a goal making the final score TeamA 4 and TeamB 3. With this result the total for both teams combined will be 7 and the winner of the game (Money Line wagers/Complete Game result) will be TeamA. Any 60 MINUTE RESULT wagers and the Goal line wagers will be decided with the 60 minute result of 3-3 tie.

  • Hockey Props including 1st Score, 1 Period line are graded as soon as that event occurs. Bets are final even if the game gets suspended.
  • On player props, both players must play in the game for action. On Pool events ALL PLAYERS ARE ACTION unless otherwise specified. On Pool events ALL PLAYERS ARE ACTION unless otherwise specified. Hockey props can be used for Straight bets, Parlays, If Bets and/or Round Robins (NO TEASERS) as long as the other Team in such wagers does not belong to the same Family. Any wagers within the same Family (OR PROPS USED IN TEASERS) will be cancelled by us without prior notice.

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Soccer

For soccer games there can be four different types of lines:

1. Spread Wagering (90 Minutes: 1st and 2nd Halves plus injury time):
Only includes 1st and 2nd halves plus injury time to decide the winner of the bet. Does not include any shootouts if any or overtime (Extra Periods). The possible results in the game include a home win, an away win or a draw.
2. Final Result Wagering:
Includes 1st and 2nd halves, injury and overtime periods. You bet on the team that will advance or will be declared the winner of the match, therefore any shootouts goals help determine the winner. One team must win the match.
3. Three Way Result (90 Minutes:1st and 2nd Halves plus injury time):
Includes 1st and 2nd halves and any injury time, does not include overtime or shootouts. You can bet on Team A, Team B or a Tie.
4. Total Wagering (90 Minutes: 1st and 2nd Halves plus injury time):
Includes 1st and 2nd halves plus injury time. Does not include shootouts of any or overtime unless specified otherwise.
5. Correct Score (90 Minutes: 1st and 2nd Halves Plus Injury Time):
Includes 1st and 2nd Halves plus injury time. Does not include shootouts of any or overtime unless specified otherwise.
6. Double Result (1st half + game result):
Includes 1st and 2nd Halves plus injury time. Does not include shootouts of any or overtime unless specified otherwise.
7. Margin of victory (90 Minutes: 1st and 2nd halves plus injury time):
Includes 1st and 2nd halves and any injury time. Does not include shootouts of any or overtime unless specified otherwise.

We do not accept Parlays, If Bets, Reverses or Round Robins with the same game's Three Way Line or Goal Line to the Game Total. . Any such wagers will be cancelled by us without prior notice.

World Cup, Eurocup, Copa America, African Cup Of Nations, Gold Cup

  • 1st Round: Spread Wagering, Total Wagering and Three Way Result.
  • All Next Rounds: Spread Wagering, Three Way Result and Final Result Wagering. Total in the game does not include any overtime or Shootout goals.

English Premier League, Italian Serie A, La Liga, Bundesliga, Dutch League, Costa Rican League, French league, Mexican League (or any other country league)

  • Regular Season: Spread Wagering and Total Wagering.

UEFA Champions League, UEFA Cup

  • 1st Round: Spread Wagering. Total Wagering and Three Way Result.
  • All Next Rounds: Home and Home games (2 games matches).
    • 1st Game: Spread Wagering, Total Wagering and Three Way Result.
    • 2nd Game: Spread Wagering, Total Wagering and Three Way Result. Does not include Overtime or Shootouts, NO Tie Breaker Formula is applied. Total in the game does not include any overtime or Shootout goals.
    • Final Round: One Game: Spread Wagering, Total Wagering, Three Way Result and Final Result Wagering. Total in the game does not include any overtime or Shootout goals.

Major League Soccer

Regular season includes:

  • 90-minute result only for side and total.
  • There are no shootouts at the end of the game; teams can end up in a tie.

Asian Handicap Lines

Asian Handicap line ¼ (0.25) goal.
Team giving -¼ (-0.25) goals:
Win by any score: All bets are winners.
Draw: Half the stakes are refunded. The other half of the stake is declared a loser.
Lose by any score: All bets are losers.
Team receiving +¼ (+0.25) goals:
Win by any score: All bets are winners.
Draw: Half the stake is settled at the price of the chosen selection. The other half is refunded.
Lose by any score: All bets are losers.
Handicap line ½ (0.5) goal.
Team giving -½ (-0.5) goals:
Win by any score: All bets are winners.
Draw: All bets are losers.
Lose by any score: All bets are losers.
Team receiving +½ (+0.5) goals:
Win by any score: All bets are winners.
Draw: All bets are winners.
Lose by any score: All bets are losers.
Handicap line ¾ (0.75) goal.
Team giving -¾ (-0.75) goals:
Win by 2 or more: All bets are winners.
Win by exactly 1: Half the stake is settled at the price of the chosen selection. The other half is refunded.
Draw or lose by any score: All bets are losers.
Team receiving +¾ (+0.75) goals:
Draw or win by any score: All bets are winners.
Lose by exactly 1: Half the stake is refunded. The other half is declared a loser.
Lose by 2 or more: All bets are losers.
Handicap line 1 goal.
Team giving -1 goals:
Win by 2 or more: All bets are winners.
Win by exactly 1: All bets are void and refunded.
Draw or lose: All bets are losers.
Team receiving +1 goals:
Win by any score or draw: All bets are winners.
Lose by exactly 1: All bets are void and refunded.
Lose by 2 or more: All bets are losers.
Handicap line 1 ¼ (1.25) goals.
Team giving -1 ¼ (-1.25) goals:
Win by 2 or more: All bets are winners. Win by exactly 1: Half the stake is refunded. The other half is declared a loser. Draw or lose by any score - All bets are losers.
Team receiving +1 ¼ (+1.25) goals:
Win by any score or draw: All bets are winners. Lose by exactly 1: Half the stake is settled at the price of the chosen selection. The other half is refunded. Lose by 2 or more: All bets are losers.
Handicap line 1 ½ (1.5) goals.
Team giving -1 ½ (-1.5) goals:
Win by 2 or more: All bets are winners.
Win by exactly 1, draw or lose by any score: All bets are losers.
Team receiving +1 ½ (+1.5) goals:
Lose by exactly 1, draw or win by any score: All bets are winners.
Lose by 2 or more: All bets are losers.
Handicap line 1 ¾ (1.75) goals.
Team giving -1 ¾ (-1.75) goals:
Win by 3 or more: All bets are winners.
Win by exactly 2: Half the stake is settled at the price of the selection. The other half is refunded.
Win by 1, draw or lose by any score: All bets are losers.
Team receiving +1 ¾ (+1.75) goals:
Lose by 1, draw or win by any score: All bets are winners.
Lose by exactly 2: Half the stake is refunded. The other half is a loser.
Lose by 3 or more: All bets are losers.
Handicap line 2 (2) goals.
Team giving -2 goals:
Win by 3 or more: All bets are winners.
Win by exactly 2: All bets are void and refunded.
Win by 1, draw or lose by any score: All bets are losers.
Team receiving +2 goals:
Lose by 1, draw or win by any score: All bets are winners. Lose by exactly 2: All bets are void and refunded. Lose by 3 or more: All bets are losers.
  • The same rules apply for any higher Asian handicap lines such as -2 ¼, -3 ¾ etc.
  • Soccer totals that use Asian Handicap lines also follow the same principles of ¼ goals towards grading.

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Golf

These are the ways that we offer for Golf Betting:

  1. To Win the Tournament: Customers bet on one of the players to be the champion of the Tournament.
  2. When betting on the Top 5, Top 10, Top 20 finish, etc..., the dead head rule will be applied if there are players tied. As an example, take a Top 10 finish bet on the PGA Championship in 2013. The tournament finished as follows:
    Finishing Position Player
    1 Jason Dufner
    2 Jim Furyk
    3 Henrik Stenson
    4 Jonas Blixt
    T5 Scott Piercy
    T5 Adam Scott
    7 David Toms
    T8 Jason Day
    T8 Zach Johnson
    T8 Dustin Johnson
    T8 Rory Mcllroy

    Even though Scott Piercy and Adam Scott tied 5th, they would both be paid out at full odds on a Top 10 finish bet as they are within the top 10 players. However, a top 10 finish bet on any of the players that tield 8th would be calculated as follows: There are 3 places remaining (8th, 9th, and 10th) but four players occupy these places. Therefore your return would be 3/4 your stake multiplied by the odds on your selected player.

  3. Match-ups: We pair up players and the customer picks one of them to have a better record than the other. We offer Match-ups for the entire tournament and on major events we also offer Round Match-ups betting.
  4. 3 Ball Betting: In 3 Ball Betting 3 golfers are matched up and the golfer with the best score wins the pool. 3 Ball Betting can be offered for the entire tournament or for a specific round. If two players are tied for the win in the pool then prices will be split between the number of winning players (2). If the 3 players are all tied in their scores then the 3 Ball Betting is considered NO ACTION and all wagers will be refunded.
  5. 6 Ball Shooter: In 6 Ball Shooters 6 golfers are matched up and the golfer with the best score wins the pool. 6 Ball Shooter can be offered for the entire tournament or for the specific round. If two players are tied for the win in the pool then prices will be split between the number of winning players. If the 6 players are all tied in their scores then the 3 Ball Betting is considered NO ACTION and all wagers will be refunded.
  6. Top Player in a group: On major tournaments we offer pools such as TOP AMERICAN player in the tournament. In such pools if ties for the best position occur, the prices will be split between the number of winning players.
  7. Round Leader: On major tournaments we offer a pool for the best score in a specific round of play. In such pools if ties for the best score occur, the prices will be split between the number of winning players.

For Matchups, To win Tournament, Top 5 or Top 10, the player must tee off in order to be considered action. If a player does not tee off, then any wager involving him would be considered no action and will be cancelled. The exception to this is when the wager is made in a future book pool when all players have action.

If a players tees off, he is in action regardless of the number of holes played.

Example of a Tournament Matchup:

Fred Funk - 125
Joe Durant +105

In this tournament match-If a customer picks Fred Funk, the wager is on Fred Funk to have a better record than Joe Durant. Not necessarily that Funk must win the championship but that he will end up in a better position than Durant. Both players must Tee Off in the tournament for the matchup to have action. In a two-player match-up wager, the player completing the most holes is declared the winner. If both players complete the same number of holes then the lowest score wins.

Specific Rounds: Aside the odds to win the whole Tournament, we may also offer odds to win a specific round. So a customer can bet on a player to win the 3rd round only. If this is the case we will specify that the bet is for the round only and not for the whole tournament. Both players must tee off in the specified round for action.If two players are tied for the win in the pool then prices will be split between the number of winning players (2). If the 3 players are all tied in their scores then the Specific Round is considered NO ACTION and all wagers will be refunded.

When a point scoring method is used such as Stableford, then the highest number of point wins. The only exception to this rule is when a tournament is rain shortened and the final scores are determined by the PGA usually by reverting back to the last completed round.

On Top Player betting or Group betting if two or more players tie for the best place in the pool, the prices of the wagers will be divided by the number of the winning players.

We ONLY accept Straight Bets when wagering on Golf regardless if it is a wager on To Win Tournament, Top 5, Top 10, Tournament Matchups, Round Matchups or Top Player Betting. Any other type of wager that is not a straight wager (Example: Parlays, If Bets, Reverses and/or Round Robins) will be cancelled by us without prior notice.


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Boxing | Mixed Martial Arts (MMA) | UFC

For boxing there are three types of wagers:

  1. To Win the Fight: Picking the fighter that the customer thinks will win the fight. Draws will cancel these wagers.
  2. Total of Rounds: Customer will either go over or under a number of rounds in which the fight will be finished.
  3. Correct Result Wagering: Players can wager on which boxer will win the fight and the manner in which the fight is won. A KNOCKOUT includes Technical Knockouts (TKO) and Disqualifications (DQ). A DECISION is determined to be anytime the judge's scorecards are used to determine the winner of the bout regardless of the round in which this occurs. DRAW is a wagering option and if a DRAW occurs the other Correct Result Wagers will be losers.

Lets say the line on the rounds in a fight is 4.5 (3 minutes). If a player takes the over, he's saying that the fight will last more than 4.5 rounds. That would be 4 full rounds and the first 1.5 minutes into the 5th round (1 minute and 30 seconds).


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Tennis

There are three ways that we offer for Tennis Betting:

  1. To Win the Tournament: Customers bet on one of the players to be the champion of the Tournament.
  2. To Win the Match: Picking the player that the customer thinks will win the match. The match is official if a ball gets served. After that, if a player withdraws he will be declared the loser no matter the score at the time.
  3. Props: Player to win the 1st set, Total Number of games or sets, etc.

1st set wagering (to win set, 1st set props, etc): 1st set must be completed for all wagers in the 1st set to have action. If after the 1st set is completed the match gets cancelled for any reason, all 1st set wagers are still considered good.

Match props (games or sets spread betting, exact result betting, etc): the match must be completed for wagers to have action, if one of the players retires or by other causes the match is not finished then all wagers will be considered NO ACTION.

All tennis wagers are good even if the matchup date and time changes due to weather or any other cause.

We ONLY accept Straight Bet Wagering on Tennis matchups, props and futures. Any Other wagers such as Parlays, If Bets, Reverses and/or Round Robins will be cancelled by us.


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Autoracing

We will offer FUTURE POOLS for NASCAR, NATIONWIDE, INDY and F1 racing. This FUTURE POOLS all wagers are considered ACTION even if the driver does not qualify to the main race.

After the qualifying rounds we will offer odds to Win the Race, Finish in the Top 3, Top 5 or Top 10, YES/NO on this finishing positions, Race Matchups and Group Betting. For all this type of wagers the driver MUST start in the main race for action.

On Group betting if two or more players tie for the best place in the pool, the prices of the wagers will be divided by the number of the winning players.

We ONLY accept Straight Bet Wagering on Auto Racing matchups, props and futures. Any Other wagers such as Parlays, If Bets, Reverses and/or Round Robins will be cancelled by us.


Bet Acceptance

  1. All bets are placed in accordance with our betting rules and terms and conditions.
  2. All odds are subject to fluctuation and bets placed will be settled at the price at the time the bet was confirmed.
  3. Dates and kick-off times of matches shown on our website are for guidance purposes only.
  4. If a parlay or multiple bet is reduced by cancelled selections the bet will stand and a six-team will be reduced to a 5-team; a 5-team will be reduced to a 4-team etc.
  5. Settlement will occur in real time and will be taken from the feed supplied by our service providers immediately after the event is finished.
    • In the event of a dispute, data published by www.rugbyworldcup.com immediately after the final whistle will be used to settle bets. If www.rugbyworldcup.com data is not available or if there is significant evidence that www.rugbyworldcup.com data is incorrect, bets placed will be settled based upon such reputable alternative information sources which are available to us.
    • Adjustments to settlement will not be made for any changes or adjudications made by governing bodies after the event.

League Outright, Cup, and Tournament Betting

  1. League winners will be determined by the official rules of the respective league. This includes a play-off or any other process which is used to determine the winner of the league. Bets placed will be settled immediately after the completion of all matches on the final day of the season or end of season play-off, if applicable.
  2. Cup or tournament winners will be determined by the official rules of the respective governing body.
  3. When a price is quoted for a team to qualify for the next round of a given tournament, bets placed on that market will be settled immediately on completion of the full duration of the match.
  4. When a price is quoted for a team to qualify for the next round of a given tournament, bets placed on that market will be settled immediately on completion of the full duration of the match. This will include normal time, injury/stoppage time added on by the match official at the end of normal time, extra time and penalty shoot-outs should the tie progress as such.
  5. When a price is quoted for a team to qualify for the next round of a given tournament over two legs, bets placed on that market will be settled immediately on completion of the second match based upon the events that occur during both matches. This will include normal time, injury/stoppage time added on by the match official at the end of normal time, extra time, away points if applicable, and penalty shoot-outs; should the tie progress as such.
  6. Adjustments to settlement will not be made for any changes or adjudications made by governing bodies after the event. This includes changes or adjudications made by governing bodies, goal committees etc.

Postponed Matches
In the instance of a postponed match, all bets placed on that match will be cancelled. A postponement is deemed to be where a match does not commence on the same day it is scheduled to do so. A postponed match can occur for a variety of reasons (though not exclusively); inclement weather and conditions, security/policing, power failures, crowd trouble..

    1. As soon as we become aware of a postponed fixture, bets on that match will be cancelled.
    2. The only exception to these postponement rules are for matches played in the Rugby World Cup where bets will stand on the match if it is played within two calendar days of the scheduled fixture.
    3. Where bets have been placed on a match that subsequently has its match day changed within the same round of fixtures owing to reasons such as TV coverage (though not exclusively), bets will stand as this change to the match date is not deemed a postponement.

Abandoned Matches
In the instance where a match is abandoned, the following principals will be applied in settling bets: -

    1. If a winning selection in a specific market has been established before the abandonment of the match, bets will stand and settlement will occur as expected.
    2. If a winning selection for a specific market has not been established at the time of abandonment all bets will be settled as void.
    3. An abandonment is deemed to be where a match is halted before the completion of the allotted match time and not played out to conclusion on the same day.
    4. A match that is interrupted (e.g. inclement weather), but then plays to a conclusion on the same day will not count as an abandonment and bets will be settled on the outcome at the end of the match.
    5. In the case of an abandonment, any subsequent replays/completions, award of the match result by governing bodies or pools panel decisions will not count toward settlement.
    6. The exception to these abandoned rules are for matches played in the Rugby World Cup where bets will stand on the match if it is played within two calendar days of the scheduled fixture.

Change of Venue
If a venue is changed and is not published or known to us at the time the prices or handicaps are advertised, bets placed on that match will stand providing the match is not switched to the opponent's ground, in which case bets placed on that match will be made void.
Match Kick-Off Times

    1. We accept pre-match/event bets online and on mobile up to the actual start time of the event. Bets that are accepted after the actual start time of an event will be settled at the current in-play price/terms at the time the bet was struck.
    2. These odds/terms will apply even if they are different to the price initially advertised when the bet was first presented.
    3. Where in-play betting is not available, any bet that is accepted after actual start time of an event will be void.
    4. If an accumulator or multiple bet is reduced by void selections the bet will stand and a six-fold will be reduced to a 5-fold; a 5-fold will be reduced to a 4-fold etc.
    5. If a bet is accepted after a match/event has finished, the bet will be void even if a valid bet receipt is issued.

Club and International Friendlies

    1. Friendly matches will not necessarily indicate a home and away team. All bets will stand regardless of the venue at which the match is played.

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General Props Rules

Football, Basketball, Hockey and ALL other sports team and player props:

  1. Head to head player props both players must play in the game to have action.
  2. In props involving multiple players from each team all player are action unless otherwise specified on the wager.
  3. In Pool events all players are action, if two or more players tie for the best place in the pool, the prices of the wagers will be divided by the number of the winning players.
  4. Team and Player props can be used for Straight bets, Parlays, If Bets and/or Round Robins (NO TEASERS) as long as the other Team in such wagers does not belong to the same Family. Any wagers within the same Family (OR PROPS USED IN TEASERS) will be cancelled by us without prior notice.
  5. Defensive player props, all bets placed on TOTAL TACKLES+ASSISTS BY includes the total defensive stadistics the player accumulates, including the ones if he plays in special teams as well,Sacks not count for towards this wager.
  6. For football and basketball player totals, player must play in game for action.

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In House Live Wagering

Pre-match rules will apply to all live wagering lines offered. We reserve the right to take down the Live Wagering lines at any moment of the game.

Live Wagering wagers can not be cancelled by the player.

We reserve the right to cancel any Live Wagering bets by any reason including past posted wagers and obvious wrong lines.

Note: The Automatic Live Wagering System has its own set of rules. They are all available within the Live Wagering system.

For more information Please contact our wagering or customer service department.


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Parlay Cards Rules

In the event of a suspended or canceled game, the Parlay Card will have action and the game in questions will be taken out of the Card (Example: a 5 team Parlay Card will become a 4 team Parlay Card.) In 3 team Parlay Cards if one of the games is suspended or cancelled the Parlay Card will have no action and the funds will be reimbursed to the client.


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Rugby

Rugby Union: General Rules

Bet Acceptance

  1. All bets are placed in accordance with our betting rules and terms and conditions.
  2. All odds are subject to fluctuation and bets placed will be settled at the price at the time the bet was confirmed.
  3. Dates and kick-off times of matches shown on our website are for guidance purposes only.
  4. If a parlay or multiple bet is reduced by cancelled selections the bet will stand and a six-team will be reduced to a 5-team; a 5-team will be reduced to a 4-team etc.
  5. Settlement will occur in real time and will be taken from the feed supplied by our service providers immediately after the event is finished.
    • In the event of a dispute, data published by www.rugbyworldcup.com immediately after the final whistle will be used to settle bets. If www.rugbyworldcup.com data is not available or if there is significant evidence that www.rugbyworldcup.com data is incorrect, bets placed will be settled based upon such reputable alternative information sources which are available to us.
    • Adjustments to settlement will not be made for any changes or adjudications made by governing bodies after the event.

League Outright, Cup, and Tournament Betting

  1. League winners will be determined by the official rules of the respective league. This includes a play-off or any other process which is used to determine the winner of the league. Bets placed will be settled immediately after the completion of all matches on the final day of the season or end of season play-off, if applicable.
  2. Cup or tournament winners will be determined by the official rules of the respective governing body.
  3. When a price is quoted for a team to qualify for the next round of a given tournament, bets placed on that market will be settled immediately on completion of the full duration of the match.
  4. When a price is quoted for a team to qualify for the next round of a given tournament, bets placed on that market will be settled immediately on completion of the full duration of the match. This will include normal time, injury/stoppage time added on by the match official at the end of normal time, extra time and penalty shoot-outs should the tie progress as such.
  5. When a price is quoted for a team to qualify for the next round of a given tournament over two legs, bets placed on that market will be settled immediately on completion of the second match based upon the events that occur during both matches. This will include normal time, injury/stoppage time added on by the match official at the end of normal time, extra time, away points if applicable, and penalty shoot-outs; should the tie progress as such.
  6. Adjustments to settlement will not be made for any changes or adjudications made by governing bodies after the event. This includes changes or adjudications made by governing bodies, goal committees etc.

Postponed Matches
In the instance of a postponed match, all bets placed on that match will be cancelled. A postponement is deemed to be where a match does not commence on the same day it is scheduled to do so. A postponed match can occur for a variety of reasons (though not exclusively); inclement weather and conditions, security/policing, power failures, crowd trouble..

    1. As soon as we become aware of a postponed fixture, bets on that match will be cancelled.
    2. The only exception to these postponement rules are for matches played in the Rugby World Cup where bets will stand on the match if it is played within two calendar days of the scheduled fixture.
    3. Where bets have been placed on a match that subsequently has its match day changed within the same round of fixtures owing to reasons such as TV coverage (though not exclusively), bets will stand as this change to the match date is not deemed a postponement.

Abandoned Matches
In the instance where a match is abandoned, the following principals will be applied in settling bets: -

    1. If a winning selection in a specific market has been established before the abandonment of the match, bets will stand and settlement will occur as expected.
    2. If a winning selection for a specific market has not been established at the time of abandonment all bets will be settled as void.
    3. An abandonment is deemed to be where a match is halted before the completion of the allotted match time and not played out to conclusion on the same day.
    4. A match that is interrupted (e.g. inclement weather), but then plays to a conclusion on the same day will not count as an abandonment and bets will be settled on the outcome at the end of the match.
    5. In the case of an abandonment, any subsequent replays/completions, award of the match result by governing bodies or pools panel decisions will not count toward settlement.
    6. The exception to these abandoned rules are for matches played in the Rugby World Cup where bets will stand on the match if it is played within two calendar days of the scheduled fixture.

Change of Venue
If a venue is changed and is not published or known to us at the time the prices or handicaps are advertised, bets placed on that match will stand providing the match is not switched to the opponent's ground, in which case bets placed on that match will be made void.
Match Kick-Off Times

    1. We accept pre-match/event bets online and on mobile up to the actual start time of the event. Bets that are accepted after the actual start time of an event will be settled at the current in-play price/terms at the time the bet was struck.
    2. These odds/terms will apply even if they are different to the price initially advertised when the bet was first presented.
    3. Where in-play betting is not available, any bet that is accepted after actual start time of an event will be void.
    4. If an accumulator or multiple bet is reduced by void selections the bet will stand and a six-fold will be reduced to a 5-fold; a 5-fold will be reduced to a 4-fold etc.
    5. If a bet is accepted after a match/event has finished, the bet will be void even if a valid bet receipt is issued.

Club and International Friendlies

    1. Friendly matches will not necessarily indicate a home and away team. All bets will stand regardless of the venue at which the match is played.

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